You’re a Good Man, Charlie Brown

Plymouth State University
November, 2004
Written by Clark Guesser
Directed by Heather Hamilton
Lighting design by Victoria Miller
Costume design by Angela Pitrone
Technical Director: Bob Bruemmer

Scenic Design and Projections by Matt Kizer

05d

I copied Charles Schulz drawings obsessively when I was in first grade.  My earliest experience in drawing is tied directly to his art.  I lean towards being obsessive when it comes to how this universe should look.    I have seen productions of this show that offended my sense of right and wrong in the Peanuts universe.

Scale is important.  There is a very specific size relationship between the characters and the objects in their world.   I have seen this scale violated in designs for this show.   Schroeder’s piano, Snoopy’s doghouse, chairs, etc., all are very large compared to these children.   Charlie Brown stands on his tiptoes to look UP into his mailbox.   A realistic sized mailbox breaks this world.

Snoopy’s doghouse is pointed on top.   It is not flat.   Yes, he sleeps on it and sits on it.   This is a problem that the design needs to solve.   For this production, the peak was made from foam rubber, covered with red fabric. It was flattened just a touch to accommodate the action, but it stayed reasonably pointed.   The roof used the painted board lines as places to provide footholds for Snoopy to climb up.

_CB0002 _CB0003 _CB0004 _CB0005 _CB0006 _CB0007 05a 05b 05c  bus CHAIR DOGHOU01 DOGHOU02 GREYDOG  sofa_sample WALL